Generated training session
Sample · Generated training session
20 min · 14 players · 1 GK
Raise
0:00 – 6:00Lateral shuffle
0.5 minAlso called: side shuffle · defensive slide · side steps
everyone · 2 files
Sideways down the channel, low, feet never cross; face the same way out and back.
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Push off the outside foot
- Hips low, chest up
Coaching points: Feet never cross
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
Outside heel flicks
0.5 minAlso called: outside of the foot to the hand · heel to same-side hand · outside flicks
everyone · 2 files
Jogging, flick the outside of the foot up to the same-side hand behind the body.
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Knee turns in slightly, hand reaches back
- Alternate legs
Coaching points: Outside of the foot, not the shin
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
Inside heel flicks
0.5 minAlso called: inside of the foot to the hand · heel to opposite hand · inside flicks
everyone · 2 files
Jogging, flick the inside of the foot up to the opposite hand in front of the body.
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Knee turns out, hand meets the foot
- Keep jogging between flicks
Coaching points: Adductors and hips wake up here
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
High knees
0.5 minAlso called: knee lifts · A-skips (skipping version) · running on the spot
everyone · 2 files
Out and back in the channel.
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Knee to hip height, tall posture, land under the body
- Arms drive opposite the legs
Coaching points: Don't lean back · Quick contacts
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
Activate & mobilise
6:00 – 12:00Leg swings, side to side
0.5 minAlso called: lateral leg swings · adductor swings · cross-body swings
everyone · 2 files
Face a partner or a post, swing one leg across the body and out 8 times, then the other.
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Toe up, leg straight
- Hips square
Coaching points: Adductors — go gentle the first four
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
Open & close the gate
0.5 minAlso called: hip openers · hip out / hip in (FIFA 11+) · gate swings
everyone · 2 files
Walking. Knee up, swing out and away (open), then in across the body (close).
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Alternate legs the whole length
- Hip external, then internal rotation
Coaching points: Stand tall, plant foot stays flat
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
Walking lunge with rotation
0.5 minAlso called: lunge and twist · lunge with torso rotation · lunge walk
everyone · 2 files
Walking lunge down the channel, rotate the torso over the front leg at the bottom.
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Back knee brushes the ground
- Arms out, turn from the ribs
Coaching points: Front heel stays down
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
Ankle rolls
0.5 minAlso called: ankle circles · ankle alphabet · foot circles
everyone · 2 files
After each knee hug: foot in the air, roll the ankle both ways (or draw the alphabet).
0:10 · 0:10 · 0:10
GKs: 1 outfield
- Full circles, slow
- Both directions
Coaching points: Ankle sprain is the most common futsal injury
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Red: team B, usually defending
- Cone
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Key positions
Transition · 1 min
Ball
12:00 – 16:00Chips & scoops (partner)
3 minAlso called: chip passes · lofted passes · scoop pass
7 pairs
Pairs 12–15 m apart. Chip to the partner's hands or chest: left, right; then to the feet on the ground.
GKs: 1 outfield
- Toe under the ball, lean back a touch
- Partner catches, then progresses to a cushion control
Coaching points: Pair with the partner-serve sequence: foot, thigh, chest, head
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Ball
- Pass: the ball travels (dashed)
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting
Transition · 1 min
Potentiate
16:00 – 20:00Bounding → first-touch pass
4 minAlso called: bounds and pass · reindeer jumps with a ball · bounding with a ball finish
everyone · 2 files
Bound down the channel; the coach at the end plays a firm ball in, take one touch and pass back.
GKs: 1 outfield
- Long airborne strides
- First touch out of the feet, second touch back
Coaching points: Land the last bound balanced — the ball comes right away
Easier: shorter strides, jog between
Scene 1/4Drill pattern · 3 steps. Use the player groups listed above. What the symbols mean
- Blue: team A, usually the side with the ball
- Violet: server, joker or third team
- Ball
- Cone
- Pass: the ball travels (dashed)
- Run without the ball (solid)
- Yellow dashed: where this player moves next
- Number: the order of the actions
- Ringed player: working in this step. Faded: waiting