Legal · Predictions
Predictions, not betting
Last updated 29 August 2026
EasyChamp has a prediction game. It is scored from real results, it is free to play, and no part of it pays money. This page sets out what the product actually does with EasyCoins. And the things it has no way of doing.
1. What this page covers
The prediction game has two lanes. Free predictions (calling the exact score of a fixture) cost nothing and are on by default. Coin Picks put EasyCoins behind a match result, total goals, both teams scoring, or a combo, and only run on a competition whose organizer has switched them on. Neither lane takes a stake of real money, and neither pays a return in money.
The binding version of all of this is section 6 of our Terms of Service. This page explains it; it does not replace it.
2. Predictions are free to play
- A score prediction costs nothing. No coins are spent to place one, and no purchase is required to make one, ever.
- Predictions are scored on a fixed, published scale: 5 points for the exact score, 3 for the right outcome and the right goal difference, 1 for the right outcome, 0 otherwise. The same scale applies to everyone.
- Your accuracy record is kept separately from your coin balance. Buying coins cannot move your accuracy points or your position on the accuracy leaderboard.
3. Nothing is staked in real money
The only thing a pick can put at risk is EasyCoins. Nowhere on EasyChamp can you put money on an outcome: no pick is denominated in currency, and none is settled against a card, a bank account, or a payout. A losing pick costs you coins, and nothing else.
4. EasyCoins are not redeemable
EasyCoins are virtual. They are a licence to use an entertainment feature of the platform. Not money, not legal tender, with no cash value.
- They cannot be cashed out. They cannot be redeemed, withdrawn, exchanged, transferred to another account, or converted into money, cryptocurrency, goods, or any item of monetary value. Inside the platform or outside it.
- This is not a setting that is currently switched off. The coin wallet has no withdrawal, transfer or exchange function at all: it can be read, credited by the platform, and spent inside the game. There is nothing else it does.
- Coins have no value on any exchange and are not an investment. We may grant, adjust, expire, or reset balances as needed to run the platform.
5. There is no cash payout, and no prize with monetary value
A settled pick returns coins. Leaderboard finishes, streaks and achievements award coins. Prediction circles award points and standing among friends. Nothing in the game (not a weekly leaderboard finish, not a perfect week, not a hundred-to-one combo) pays cash, a voucher, a physical prize, or anything else with monetary value. What you win is a bigger number to play with and a better place on a table.
6. What money can buy, and what it cannot
Where coin purchases are enabled and offered to you, coin packs are an optional convenience: and you never need one, because the game keeps giving you coins for nothing:
- a starter coin balance when you create an account;
- a free daily claim that grows with each consecutive day you come back and starts over when the run breaks;
- a comeback top-up, once a day, when your balance has run low and you have no pick outstanding.
Those three amounts are platform settings we tune, so this page does not print them: a figure quoted here would become untrue the day it was changed, and the current ones are published on our pricing page, where they are the offer. What is not a setting, and is what this page is actually promising, is that the free coins cost nothing, that no purchase is ever required to keep playing, and that no quantity of coins (granted, earned, or bought) becomes money.
A coin pack buys a larger balance to play with. It does not buy a claim on money, better odds, or accuracy standing. Payments are processed by Stripe, prices are shown before checkout, and purchases are final except where a refund is required by law: see section 7 of the Terms of Service. Buying coins never creates a right to cash them out.
The Predictor Pass is the one paid subscription that changes how coins reach you, so this section would be incomplete without it. It is not on sale at the moment (paused September 2026 while Coin Picks are switched off platform-wide; nobody is billed for it). When it is sold, it is sold as a way to get more coins, faster: it replaces the free daily ramp with a flat daily claim, adds a separate weekly coin drop, and adds streak insurance that can cover a missed day so your run does not reset. That is the whole of what it does. It does not buy better odds, it cannot move your accuracy points or your place on the accuracy standings, and it creates no claim on money. Coins credited by the Pass cash out exactly as well as free ones, which is to say not at all.
One caveat, because a section promising the general answer should not leave it out: coins decide how much you can put behind a pick, and one of the two published coin leaderboards ranks players by their absolute coin profit over the week. A larger balance can back larger picks, and larger picks move that number. The companion board removes exactly that effect, scoring every qualifying player on an identical budget and an identical unit stake, and the prediction accuracy standing is computed from predictions alone, where coins have no bearing at all.
7. Quests award coins and XP: and never require a purchase
The game hands out rotating daily and weekly quests (play goals like making predictions or entering picks) that award coins and XP when completed. Three things hold for every quest:
- Free coins can always afford your quests. No assigned quest ever costs more coins than the free income provides. The assigner budgets every slate's coin outlay against the free coins and substitutes any quest they could not cover. A purchase is never the only path to a quest reward.
- Coin-lane quests are gated like coin picks. Quests that involve coin picks or fan pools are only assigned to players who have made the age attestation and are not self-excluded; everyone else receives free-lane goals instead, so every assigned slate can be completed by the person holding it.
- Rewards are coins and XP, nothing else. Completing a quest never moves accuracy points, and reward amounts are platform settings we tune. So, as everywhere on this page, no figure is quoted here.
8. XP and levels are earned, never sold
Playing either lane earns XP. A settled free prediction and a settled coin pick both count, and the XP for a settled pick is flat: it does not grow with the size of the stake. Levels are computed from XP.
- No product sells XP: coin packs add coins, not XP, and no purchase adds a level. XP never decreases.
- Levelling up pays a one-time coin bonus. A tuned setting, quoted on the game surfaces that offer it rather than here.
- Neither XP nor level moves accuracy points, and no public leaderboard ranks players by XP or level.
9. Referrals pay coins for real play, slowly
Inviting a friend can award coins on both sides, and the design goal is the opposite of a signup farm:
- The new player receives a welcome grant of coins when the invite code binds. Instant, and as non-redeemable as every other coin.
- The inviter's reward releases only after the new player has genuinely played (settled coin-lane picks or pool entries spread across more than a single day) and then only after a waiting period, with daily and lifetime caps on how much inviting can ever earn.
- One redemption per person, self-referral rejected, and the whole loop freezes while either account is self-excluded. Referral rewards are coins and XP only. Never money, and never accuracy points.
10. Streaks, and the one convenience coins can buy
Missing a day normally resets the daily-claim ramp (section 6). The game offers mercy in three shapes: the ramp may forgive an occasional missed day on its own (a tuned setting), the Predictor Pass carries streak insurance (section 6), and, where the game offers one, a streak freeze can be bought (with coins, not money) to hold a streak through a missed day.
The streak freeze is the general answer of section 6 applied to spending: coins spent inside the game buy a convenience inside the game. A freeze is never required. The free claim keeps working without one. It does not buy accuracy points, better odds, or a leaderboard position; its coin price is a tuned setting shown at the point of purchase in the app; and it cannot be bought at all while you are self-excluded.
11. The guard rails
- 18+. An age self-attestation is required before your first coin pick.
- Self-exclusion. You can exclude yourself from the coin game for 7 days, 30 days, or permanently. That stops picks and coin claims alike, and it freezes every other coin grant with them: quest rewards, level-up bonuses and referral payouts are not paid while an exclusion stands. A permanent exclusion is never lifted automatically.
- Off until an organizer opts in. Coin picks do not appear on a competition until the organizer running it turns them on, and an organizer cannot turn them on without recording their acknowledgement that coins are virtual only, never cash out, and 18+.
- Off by default, and fails closed. The coin lane stays dark unless the product and the jurisdiction have both been approved; a missing or malformed setting leaves it off rather than on. Free predictions are independent of that switch.
12. What we are not telling you
This page describes how the product works. It is not legal advice, and it is not a determination that the game is permitted where you are. Rules on prediction games differ by country and by state. You are responsible for ensuring your use of these features is permitted where you live, and you must be at least the age of majority in your jurisdiction to use them.
Placeholder for counsel. The classification of this feature under a specific gambling statute, and any jurisdiction-specific disclosure, must be set by a lawyer before this page is relied on as a compliance statement.13. Contact
Questions about the prediction game or coins: admin@easychamp.com.